Abstract. The traditional technique to simulate physical systems modeled by partial differential equations is by means of a time-stepped methodology where the state of the system ...
Homa Karimabadi, Jonathan Driscoll, Jagrut Dave, Y...
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Commercial systems such as Flickr display interesting photos from their collection as an interaction mechanism for sampling the collection. It purely relies on social activity anal...