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CF
2005
ACM
15 years 6 months ago
Grid result checking
Result checking is the theory and practice of proving that the result of an execution of a program on an input is correct. Result checking has most often been envisioned in the fr...
Cécile Germain-Renaud, Dephine Monnier-Raga...
ACSC
2006
IEEE
15 years 10 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
15 years 10 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
ENTCS
2007
115views more  ENTCS 2007»
15 years 4 months ago
Self Management and the Future of Software Design
Most software is fragile: even the slightest error, such as changing a single bit, can make it crash. As software complexity has increased, development techniques have kept pace t...
Peter Van Roy
GRID
2004
Springer
15 years 9 months ago
Self-Organizing Agents for Grid Load Balancing
A computational grid is a wide-area computing environment for cross-domain resource sharing and service integration. Resource management and load balancing are key concerns when i...
Junwei Cao