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102
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DAC
2002
ACM
16 years 4 months ago
Constraint-driven communication synthesis
Constraint-driven Communication Synthesis enables the automatic design of the communication architecture of a complex system from a library of pre-defined Intellectual Property (I...
Alessandro Pinto, Luca P. Carloni, Alberto L. Sang...
169
Voted
CCECE
2006
IEEE
15 years 9 months ago
A Formal CSP Framework for Message-Passing HPC Programming
To help programmers of high-performance computing (HPC) systems avoid communication-related errors, we employ a formal process algebra, Communicating Sequential Processes (CSP), w...
John D. Carter, William B. Gardner
134
Voted
IPPS
2006
IEEE
15 years 9 months ago
Babylon v2.0: middleware for distributed, parallel, and mobile Java applications
Babylon v2.0 is a collection of tools and services that provide a 100% Java compatible environment for developing, running and managing parallel, distributed and mobile Java appli...
Willem van Heiningen, Tim Brecht, Steve MacDonald
143
Voted
NETGAMES
2006
ACM
15 years 9 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
144
Voted
ACMACE
2005
ACM
15 years 9 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...