We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
We present Tor, a circuit-based low-latency anonymous communication service. This second-generation Onion Routing system addresses limitations in the original design by adding per...
Roger Dingledine, Nick Mathewson, Paul F. Syverson
Unique challenges are present when one tries to build distributed real-time applications using standard o -the-shelf systems which are in common use but are not necessarily design...
— A key function for network traffic monitoring and analysis is the ability to perform aggregate queries over multiple data streams. Change detection is an important primitive w...
Robert T. Schweller, Zhichun Li, Yan Chen, Yan Gao...
In this chapter, we discuss a widely used fault-tolerant data replication model called virtual synchrony. The model responds to two kinds of needs. First, there is the practical qu...