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» Implementation of float-float operators on graphics hardware
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HPDC
2008
IEEE
15 years 4 months ago
StoreGPU: exploiting graphics processing units to accelerate distributed storage systems
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
DFG
2001
Springer
15 years 2 months ago
Interactive medical 3D-simulations by means of stereoscopy and standard hardware
: Using stereo-3D hardware in its different solutions is not new, but most available applications use these Hardware only for a better visualization of 3d-reconstructions. It is an...
Kay Melzer, Hans-Gerd Lipinski, Dietrich H. W. Gr&...
IPPS
2010
IEEE
14 years 8 months ago
Large neighborhood local search optimization on graphics processing units
Local search (LS) algorithms are among the most powerful techniques for solving computationally hard problems in combinatorial optimization. These algorithms could be viewed as &q...
Thé Van Luong, Nouredine Melab, El-Ghazali ...
IPPS
2009
IEEE
15 years 4 months ago
Long time-scale simulations of in vivo diffusion using GPU hardware
To address the problem of performing long time simulations of biochemical pathways under in vivo cellular conditions, we have developed a lattice-based, reaction-diffusion model t...
Elijah Roberts, John E. Stone, Leonardo Sepulveda,...
VLSID
2005
IEEE
157views VLSI» more  VLSID 2005»
15 years 10 months ago
Energy Efficient Hardware Synthesis of Polynomial Expressions
Polynomial expressions are used to approximate a wide variety of functions commonly found in signal processing and computer graphics applications. Computing these polynomial expre...
Anup Hosangadi, Farzan Fallah, Ryan Kastner