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» Implementation of float-float operators on graphics hardware
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JVM
2004
165views Education» more  JVM 2004»
14 years 11 months ago
Using Hardware Performance Monitors to Understand the Behavior of Java Applications
Modern Java programs, such as middleware and application servers, include many complex software components. Improving the performance of these Java applications requires a better ...
Peter F. Sweeney, Matthias Hauswirth, Brendon Caho...
SI3D
1999
ACM
15 years 2 months ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
EGH
2004
Springer
15 years 1 months ago
Understanding the efficiency of GPU algorithms for matrix-matrix multiplication
Utilizing graphics hardware for general purpose numerical computations has become a topic of considerable interest. The implementation of streaming algorithms, typified by highly ...
Kayvon Fatahalian, Jeremy Sugerman, Pat Hanrahan
CG
2008
Springer
14 years 10 months ago
Barycentric coordinates computation in homogeneous coordinates
Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...
Václav Skala
MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 3 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann