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VC
2008
115views more  VC 2008»
14 years 10 months ago
Lattice Boltzmann based PDE solver on the GPU
In this paper, we propose a hardware-accelerated PDE (partial differential equation) solver based on the lattice Boltzmann model (LBM). The LBM is initially designed to solve fluid...
Ye Zhao
DATE
2006
IEEE
120views Hardware» more  DATE 2006»
15 years 4 months ago
Design and test of fixed-point multimedia co-processor for mobile applications
: In this research, a fixed-point multimedia co-processor is designed and tested into an ARM-10 based mobile graphics processor for portable 2-D and 3-D multimedia applications. Th...
Ju-Ho Sohn, Jeong-Ho Woo, Jerald Yoo, Hoi-Jun Yoo
SI3D
1992
ACM
15 years 2 months ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann
RT
1999
Springer
15 years 2 months ago
Interactive Rendering with Arbitrary BRDFs using Separable Approximations
A separable decomposition of bidirectional reflectance distributions (BRDFs) is used to implement arbitrary reflectances from point sources on existing graphics hardware. Two-dim...
Jan Kautz, Michael D. McCool
VISUALIZATION
2005
IEEE
15 years 3 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...