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HASKELL
2007
ACM
15 years 2 months ago
A lightweight interactive debugger for haskell
This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger i...
Simon Marlow, José Iborra, Bernard Pope, An...
ACRI
2004
Springer
15 years 2 months ago
Modelling Wildfire Dynamics via Interacting Automata
The modelling of wildland fire spread across a heterogeneous landscape is significant because fire dynamics are sensitive to local spatial characteristics. The development of accur...
Adam Dunn, George Milne
91
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SI3D
1995
ACM
15 years 1 months ago
Interactive Volume Visualization on a Heterogeneous Message-Passing Multicomputer
This paper describes VOL2, an interactive general-purpose volume renderer based on ray casting and implemented on Pixel-Planes 5, a distributed-memory, message-passing multicomput...
Andrei State, Jonathan McAllister, Ulrich Neumann,...
VISUALIZATION
1995
IEEE
15 years 1 months ago
Interactive Maximum Projection Volume Rendering
Maximum projection is a volume rendering technique that, for each pixel, finds the maximum intensity along a projector. For certain important classes of data, this is an approxim...
Michael D. McCool, Wolfgang Heidrich, John Stevens
ESAW
2008
Springer
15 years 14 hour ago
Interaction Biases in Multi-Agent Simulations: An Experimental Study
Abstract. How to ensure that two different implementations of a simulation will produce the same results ? In order to assure simulation reproducibility, some domain-independent fu...
Yoann Kubera, Philippe Mathieu, Sébastien P...