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110
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NPL
2000
105views more  NPL 2000»
15 years 3 months ago
Online Interactive Neuro-evolution
In standard neuro-evolution, a population of networks is evolved in a task, and the network that best solves the task is found. This network is then fixed and used to solve future...
Adrian K. Agogino, Kenneth O. Stanley, Risto Miikk...
ISVC
2010
Springer
15 years 2 months ago
Using R-Trees for Interactive Visualization of Large Multidimensional Datasets
Large, multidimensional datasets are difficult to visualize and analyze. Visualization interfaces are constrained in resolution and dimension, so cluttering and problems of project...
Alfredo Giménez, René Rosenbaum, Mar...
148
Voted
HCI
2009
15 years 1 months ago
Using 3D Touch Interaction for a Multimodal Zoomable User Interface
Touchscreens are becoming the preferred input device in a growing number of applications. They are interesting devices which are more and more introduced into the automotive domain...
Florian Laquai, Markus Ablaßmeier, Tony Poit...
CI
2010
81views more  CI 2010»
15 years 29 days ago
Drama Management and Player Modeling for Interactive Fiction Games
A growing research community is working towards employing drama management components in story-based games. These components gently guide the story towards a narrative arc that imp...
Manu Sharma, Santiago Ontañón, Manis...
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
16 years 4 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...