We present a new method for taking advantage of the relative independence between parts of a single-player game. We describe an implementation for improving the search in a solitai...
Abstract. In the philosophy of behavior-based robotics, design of complex behavior needs the interaction of basic behaviors that are easily implemented. Action selection mechanism ...
Software components realising the graphical user interface (GUI) of a highly interactive system or the user interface of a Web application form an essential part of the entire impl...
Searchers can have problems devising queries that accurately express their, often dynamic, information needs. In this paper we describe an adaptive approach that uses unobtrusive ...
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...