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131
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ACG
2003
Springer
15 years 9 months ago
Searching with Analysis of Dependencies in a Solitaire Card Game
We present a new method for taking advantage of the relative independence between parts of a single-player game. We describe an implementation for improving the search in a solitai...
Bernard Helmstetter, Tristan Cazenave
AUSAI
2003
Springer
15 years 9 months ago
BN+BN: Behavior Network with Bayesian Network for Intelligent Agent
Abstract. In the philosophy of behavior-based robotics, design of complex behavior needs the interaction of basic behaviors that are easily implemented. Action selection mechanism ...
Kyung-Joong Kim, Sung-Bae Cho
BIRTHDAY
2003
Springer
15 years 9 months ago
Systematic Development of Complex Web-Based User Interfaces
Software components realising the graphical user interface (GUI) of a highly interactive system or the user interface of a Web application form an essential part of the entire impl...
Henrik Behrens, Thorsten Ritter, Hans-Werner Six
140
Voted
CIKM
2003
Springer
15 years 9 months ago
An approach for implicitly detecting information needs
Searchers can have problems devising queries that accurately express their, often dynamic, information needs. In this paper we describe an adaptive approach that uses unobtrusive ...
Ryen White, Joemon M. Jose, Ian Ruthven
DIGRA
2003
Springer
15 years 9 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley