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MSS
2000
IEEE
89views Hardware» more  MSS 2000»
15 years 9 months ago
Access Coordination of Tertiary Storage for High Energy Physics Applications
We describe a real implementation of a software component that manages caching of files from a tertiary storage management system to a large disk cache developed for use in the a...
Luis M. Bernardo, Arie Shoshani, Alex Sim, Henrik ...
VISUALIZATION
2000
IEEE
15 years 9 months ago
Real-world relativity: image-based special relativistic visualization
This paper describes a novel rendering technique for special relativistic visualization. It is an image-based method which allows to render high speed flights through real-world ...
Daniel Weiskopf, Daniel Kobras, Hanns Ruder
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 9 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
ASPDAC
2000
ACM
97views Hardware» more  ASPDAC 2000»
15 years 8 months ago
Symbolic debugging of globally optimized behavioral specifications
Symbolic debuggers are system development tools that can accelerate the validation speed of behavioral specifications by allowing a user to interact with an executing code at the ...
Inki Hong, Darko Kirovski, Miodrag Potkonjak, Mari...
NPAR
2000
ACM
15 years 8 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...