: We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resu...
We propose, implement and evaluate three admission models for computational Grids. The models take the expected demand into account and offer a specific performance guarantee. Th...
This work deals with efficient barrier synchronization for wireless cluster computing where nodes communicate with each other wirelessly in one or multiple hops. Such a computing ...
Formation of suitable overlay-network topologies that are able to reflect the structure of the underlying network-infrastructure, has rarely been addressed by peer-to-peer applic...
The use of multiprocessor tasks (M-tasks) has been shown to be successful for mixed task and data parallel implementations of algorithms from scientific computing. The approach o...