In this paper, we present a dynamically reconfigurable cache architecture using adaptive block allocation policy analyzed by means of simulation. Our main objectives are: to propo...
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Slowdown, defined as the ratio of a request’s queueing delay to its service time, is accepted as an important quality of service metric of Internet servers. In this paper, we i...
Xiaobo Zhou, Yu Cai, C. Edward Chow, Marijke F. Au...
We propose an architecture for self-adjusting and self-healing atomic memory in highly dynamic systems exploiting peer-to-peer (p2p) techniques. Our approach, named SAM, brings to...
Emmanuelle Anceaume, Maria Gradinariu, Vincent Gra...
Up until now little support has been provided for shared state systems in environments with highly unpredictable network connections, such as mobile networks. Shared state conflic...