We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
The paper develops a self-tuning resource aware partial evaluation technique for Prolog programs, which derives its own control strategies tuned for the underlying computer archit...
The size, complexity and duration of typical software engineering projects means that teams of developers will work on them. However, with the exception of version control systems...
The increasing trend towards powerful mobile phones opens many possibilities for valuable personalised services to be available on the phone. Client-side personalisation for these ...
Simon Gerber, Michael Fry, Judy Kay, Bob Kummerfel...
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...