This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Erlang is a concurrent functional programming language designed to ease the development of large-scale distributed soft real-time control applications. It has so far been quite su...
Erik Johansson, Mikael Pettersson, Konstantinos F....
Efficient and robust metacomputing requires the decomposition of complex jobs into tasks that must be scheduled on distributed processing nodes. There are various ways of creating...
Securing access to files is an important and growing concern in corporate environments. Employees are increasingly accessing files from untrusted devices, including personal hom...
ÐReal-time middleware services must guarantee predictable performance under specified load and failure conditions, and ensure graceful degradation when these conditions are violat...