Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
Abstract--Detailed diagnostic data is a prerequisite for debugging problems and understanding runtime performance in distributed wireless embedded systems. Severe bandwidth limitat...
An analysis is presented of the primary factors influencing the performance of a parallel implementation of the UCLA atmospheric general circulation model (AGCM) on distributedme...
We assert that in order to perform well, a shared-memory multiprocessorinter-process communication (IPC)facility mustavoid a) accessing any shared data, and b) acquiring any locks...