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» Implementing Fault-Tolerant Distributed Applications
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166
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IWMM
1998
Springer
153views Hardware» more  IWMM 1998»
15 years 7 months ago
Compiler Support to Customize the Mark and Sweep Algorithm
Mark and sweep garbage collectors (GC) are classical but still very efficient automatic memory management systems. Although challenged by other kinds of systems, such as copying c...
Dominique Colnet, Philippe Coucaud, Olivier Zendra
86
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ISCA
1997
IEEE
96views Hardware» more  ISCA 1997»
15 years 7 months ago
DataScalar Architectures
DataScalar architectures improve memory system performance by running computation redundantly across multiple processors, which are each tightly coupled with an associated memory....
Doug Burger, Stefanos Kaxiras, James R. Goodman
137
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COOPIS
2004
IEEE
15 years 7 months ago
Performance Evaluation of JXTA Rendezvous
Project JXTA is the first peer-to-peer application development infrastructure, consisting of standard protocols and multi-language implementations. A JXTA peer network is a comple...
Emir Halepovic, Ralph Deters, Bernard Traversat
144
Voted
ICIA
2007
15 years 6 months ago
VizScript: Visualizing Complex Interactions in Multi-Agent Systems
We address the problem of users creating visualizations to debug and understand multi-agent systems. The key challenges are that (1) needs arise dynamically, i.e., it is difficult...
Jing Jin, Rajiv T. Maheswaran, Romeo Sanchez, Pedr...
ATAL
2008
Springer
15 years 5 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson