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MM
2004
ACM
109views Multimedia» more  MM 2004»
15 years 9 months ago
Loss-resilient on-demand media streaming using priority encoding
A novel solution to the reliable multicast problem is the “digital fountain” approach, in which data is encoded with an erasure protection code before transmission, and receiv...
Cheng Huang, Ramaprabhu Janakiraman, Lihao Xu
111
Voted
NETGAMES
2004
ACM
15 years 9 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
130
Voted
IPSN
2004
Springer
15 years 8 months ago
Flexible power scheduling for sensor networks
We propose a distributed on-demand power-management protocol for collecting data in sensor networks. The protocol aims to reduce power consumption while supporting fluctuating dem...
Barbara Hohlt, Lance Doherty, Eric A. Brewer
128
Voted
MIDDLEWARE
2004
Springer
15 years 8 months ago
Kernel-middleware interaction to support adaptation in pervasive computing environments
In pervasive computing environments, conditions are highly variable and resources are limited. In order to meet the needs of applications, systems must adapt dynamically to changi...
Farshad A. Samimi, Philip K. McKinley, Seyed Masou...
161
Voted
CCGRID
2003
IEEE
15 years 8 months ago
Preliminary Evaluation of Dynamic Load Balancing Using Loop Re-partitioning on Omni/SCASH
Increasingly large-scale clusters of PC/WS continue to become majority platform in HPC field. Such a commodity cluster environment, there may be incremental upgrade due to severa...
Yoshiaki Sakae, Mitsuhisa Sato, Satoshi Matsuoka, ...