This paper presents a multi-language framework to FPGA hardware development which aims to satisfy the dual requirement of high level hardware design and efficient hardware impleme...
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
In this paper, we develop a new language construct to address one of the pitfalls of parallel programming: precise handling of events across parallel components. The construct, te...
William Thies, Michal Karczmarek, Janis Sermulins,...
As more complex DSP algorithms are realized in practice, an increasing need for high-level stream abstractions that can be compiled without sacrificing efficiency. Toward this en...
Andrew A. Lamb, William Thies, Saman P. Amarasingh...
We propose a framework to construct web-oriented user interfaces in a high-level way by exploiting declarative programming techniques. Such user interfaces are intended to manipul...