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» Implementing Image Applications on FPGAs
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144
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CGI
1996
IEEE
15 years 9 months ago
Improved Specular Highlights With Adaptive Shading
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Youngkwan Cho, Ulrich Neumann, Jongwook Woo
158
Voted
DAGM
2006
Springer
15 years 8 months ago
Robust Non-rigid Object Tracking Using Point Distribution Manifolds
Abstract. We present an approach to non-rigid object tracking designed to handle textured objects in crowded scenes captured by non-static cameras. For this purpose, groups of low-...
Tom Mathes, Justus H. Piater
DAS
2006
Springer
15 years 8 months ago
A Semi-automatic Adaptive OCR for Digital Libraries
This paper presents a novel approach for designing a semi-automatic adaptive OCR for large document image collections in digital libraries. We describe an interactive system for co...
Sachin Rawat, K. S. Sesh Kumar, Million Meshesha, ...
VC
2008
138views more  VC 2008»
15 years 4 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
ICIP
2010
IEEE
15 years 2 months ago
Stationary foreground detection using background subtraction and temporal difference in video surveillance
In this paper we describe a new algorithm focused on obtaining stationary foreground regions, which is useful for applications like the detection of abandoned/stolen objects and p...
Álvaro Bayona, Juan C. SanMiguel, Jos&eacut...