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NPAR
2000
ACM
15 years 9 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
DATE
2004
IEEE
210views Hardware» more  DATE 2004»
15 years 8 months ago
Loop Shifting and Compaction for the High-Level Synthesis of Designs with Complex Control Flow
Emerging embedded system applications in multimedia and image processing are characterized by complex control flow consisting of deeply nested conditionals and loops. We present a...
Sumit Gupta, Nikil Dutt, Rajesh Gupta, Alexandru N...
TIP
2008
125views more  TIP 2008»
15 years 4 months ago
Segmentation by Fusion of Histogram-Based K-Means Clusters in Different Color Spaces
Abstract--This paper presents a new, simple, and efficient segmentation approach, based on a fusion procedure which aims at combining several segmentation maps associated to simple...
Max Mignotte
171
Voted
JWSCG
2011
256views more  JWSCG 2011»
14 years 7 months ago
Accurate Real-Time Multi-Camera Stereo-Matching on the GPU for 3D Reconstruction
Using multi-camera matching techniques for 3d reconstruction there is usually the trade-off between the quality of the computed depth map and the speed of the computations. Wherea...
Klaus Denker, Georg Umlauf
SI3D
2003
ACM
15 years 9 months ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler