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PPOPP
2003
ACM
15 years 3 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
SAC
2003
ACM
15 years 3 months ago
An Initial Investigation of Test Driven Development in Industry
Test Driven Development (TDD) is a software development practice in which unit test cases are incrementally written prior to code implementation. In our research, we ran a set of ...
Boby George, Laurie A. Williams
VRML
2003
ACM
15 years 3 months ago
Viewpoint adaptation during navigation based on stimuli from the virtual environment
We consider the possibility of automatically modifying the user’s viewpoint orientation for the purpose of enhancing the navigation experience. We concentrate on outdoor virtual...
Szilárd Kiss, Anton Nijholt
EAGC
2003
Springer
15 years 3 months ago
Mobile Work Environment for Grid Users
In the paper we aim to describe the project developing the Migrating Desktop infrastructure for the mobile users in a simple way. We also focus on the development testbed, which i...
Miroslaw Kupczyk, Rafal Lichwala, Norbert Meyer, B...
ICSE
2003
IEEE-ACM
15 years 3 months ago
A Tutorial on Feature Oriented Programming and Product-Lines
ct Feature Oriented Programming (FOP) is a design methodology and tools for program synthesis. The goal is to specify a target program in terms of the features that it offers, and ...
Don S. Batory