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DIGRA
2003
Springer
15 years 3 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
ICCAD
2004
IEEE
128views Hardware» more  ICCAD 2004»
15 years 6 months ago
Power estimation for cycle-accurate functional descriptions of hardware
— Cycle-accurate functional descriptions (CAFDs) are being widely adopted in integrated circuit (IC) design flows. Power estimation can potentially benefit from the inherent in...
Lin Zhong, Srivaths Ravi, Anand Raghunathan, Niraj...
MSWIM
2004
ACM
15 years 3 months ago
IEEE 802.11 rate adaptation: a practical approach
Today, three different physical (PHY) layers for the IEEE 802.11 WLAN are available (802.11a/b/g); they all provide multi-rate capabilities. To achieve a high performance under v...
Mathieu Lacage, Mohammad Hossein Manshaei, Thierry...
PDPTA
2000
14 years 11 months ago
The PODOS File System - Exploiting the High-Speed Communication Subsystem
Performance Oriented Distributed Operating System (PODOS) is a clustering environment, being built on a monolithic Linux kernel. PODOS augments very few components to the Linux ke...
Sudharshan Vazhkudai, P. Tobin Maginnis
ASPDAC
2009
ACM
139views Hardware» more  ASPDAC 2009»
15 years 4 months ago
Hardware-dependent software synthesis for many-core embedded systems
Abstract— This paper presents synthesis of Hardware Dependent Software (HdS) for multicore and many-core designs using Embedded System Environment (ESE). ESE is a tool set, devel...
Samar Abdi, Gunar Schirner, Ines Viskic, Hansu Cho...