Sciweavers

649 search results - page 79 / 130
» Implementing Layered Designs with Mixin Layers
Sort
View
106
Voted
ECBS
2005
IEEE
179views Hardware» more  ECBS 2005»
15 years 3 months ago
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
This paper describes a comprehensive prototype of large-scale fault adaptive embedded software developed for the proposed Fermilab BTeV high energy physics experiment. Lightweight...
Derek Messie, Mina Jung, Jae C. Oh, Shweta Shetty,...
PADS
2005
ACM
15 years 3 months ago
The WarpIV Simulation Kernel
ct This paper provides an overview of the WarpIV Simulation Kernel that was designed to be an initial implementation of the Standard Simulation Architecture (SSA). WarpIV is the ne...
Jeffrey S. Steinman
IPPS
2005
IEEE
15 years 3 months ago
MOCCA - Towards a Distributed CCA Framework for Metacomputing
— We describe the design and implementation of MOCCA, a distributed CCA framework implemented using the H2O metacomputing system. Motivated by the quest for appropriate metasyste...
Maciej Malawski, Dawid Kurzyniec, Vaidy S. Sundera...
106
Voted
DKE
2008
114views more  DKE 2008»
14 years 10 months ago
Proof explanation for a nonmonotonic Semantic Web rules language
In this work, we present the design and implementation of a system for proof explanation in the Semantic Web, based on defeasible reasoning. Trust is a vital feature for Semantic ...
Grigoris Antoniou, Antonis Bikakis, Nikos Dimaresi...
MM
2006
ACM
105views Multimedia» more  MM 2006»
15 years 4 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek