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NIPS
1990
13 years 7 months ago
Bumptrees for Efficient Function, Constraint and Classification Learning
A new class of data structures called "bumptrees" is described. These structures are useful for efficiently implementing a number of neural network related operations. A...
Stephen M. Omohundro
ATAL
2005
Springer
13 years 11 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 6 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
DATE
2008
IEEE
145views Hardware» more  DATE 2008»
14 years 22 days ago
Minimizing Virtual Channel Buffer for Routers in On-chip Communication Architectures
We present a novel methodology for design space exploration using a two-steps scheme to optimize the number of virtual channel buffers (buffers take the premier share of the route...
Mohammad Abdullah Al Faruque, Jörg Henkel
IJRR
2007
117views more  IJRR 2007»
13 years 6 months ago
Wave Haptics: Building Stiff Controllers from the Natural Motor Dynamics
— Haptics, like the fields of robotics and motion control, relies on high stiffness position control of electric motors. Traditionally DC motors are driven by current amplifier...
Nicola Diolaiti, Günter Niemeyer, Neal A. Tan...