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GECCO
2009
Springer
241views Optimization» more  GECCO 2009»
15 years 8 months ago
A fast high quality pseudo random number generator for nVidia CUDA
Previously either due to hardware GPU limits or older versions of software, careful implementation of PRNGs was required to make good use of the limited numerical precision availa...
William B. Langdon
117
Voted
ICFP
2008
ACM
16 years 3 months ago
Experience report: erlang in acoustic ray tracing
We investigated the relative merits of C++ and Erlang in the implementation of a parallel acoustic ray tracing algorithm for the U.S. Navy. We found a much smaller learning curve ...
Christian Convey, Andrew Fredricks, Christopher Ga...
109
Voted
FPL
2005
Springer
96views Hardware» more  FPL 2005»
15 years 8 months ago
Dynamic Reconfiguration with hardwired Networks-on-Chip on future FPGAs
Due to their layered approach, Networks-on-Chip (NoC) are a promising communication backbone in the field of heterogeneous dynamically reconfigurable systems. In this paper a fu...
Ronald Hecht, Stephan Kubisch, Andreas Herrholtz, ...
CODES
2004
IEEE
15 years 7 months ago
System-on-chip validation using UML and CWL
In this paper, a novel method for high-level specification and validation of SoC designs using UML is proposed. UML is introduced as a formal model of specification for SoC design...
Qiang Zhu, Ryosuke Oishi, Takashi Hasegawa, Tsuneo...
C++
1992
83views more  C++ 1992»
15 years 4 months ago
Adding Concurrency to a Programming Language
A programming language that lacks facilities for concurrent programming can gain those facilities in two ways: the language can be extended with additional constructs, which will ...
Peter A. Buhr, G. Ditchfeld