Sciweavers

4820 search results - page 216 / 964
» Implementing Signatures for C
Sort
View

Source Code
2231views
16 years 9 months ago
The Berkeley Segmentation Engine (BSE)
The code is a (good, in my opinion) implementation of a segmentation engine based on normalised cuts (a spectral clustering algorithm) and a pixel affinity matrix calculation algor...
Charless Fowlkes
109
Voted
DATE
2007
IEEE
85views Hardware» more  DATE 2007»
15 years 9 months ago
Timing simulation of interconnected AUTOSAR software-components
AUTOSAR is a recent specification initiative which focuses on a model-driven architecture like methodology for automotive applications. However, needed engineering steps, or how-t...
Matthias Krause, Oliver Bringmann, André He...
115
Voted
ASYNC
2005
IEEE
142views Hardware» more  ASYNC 2005»
15 years 9 months ago
An Asynchronous Router for Multiple Service Levels Networks on Chip
Networks on Chip that can guarantee Quality of Service (QNoC) are based on special routers that can support multiple service levels. GALS SoCs call for asynchronous NoC implementa...
Rostislav (Reuven) Dobkin, Victoria Vishnyakov, Ey...
116
Voted
ISVLSI
2005
IEEE
157views VLSI» more  ISVLSI 2005»
15 years 9 months ago
Configurable Multiprocessors for High-Performance MPEG-4 Video Coding
We investigate the performance improvement of a multithreaded MPEG-4 video encoder executing on a configurable, extensible, SoC multiprocessor. Architecture-level results indicate...
Vassilios A. Chouliaras, Tom R. Jacobs, Ashwin K. ...
ISCOPE
1998
Springer
15 years 7 months ago
Parallel Object Oriented Monte Carlo Simulations
Abstract. We discuss the parallelization and object-oriented implementation of Monte Carlo simulations for physical problems. We present a C++ Monte Carlo class library for the aut...
Matthias Troyer, Beat Ammon, Elmar Heeb