The assembly of components that can handle continuously changing data results in programs that are more interactive. Unfortunately, the code that glues together such components is ...
We designed and implemented a new programming language called Hierarchical Timing Language (HTL) for hard realtime systems. Critical timing constraints are specified within the la...
Arkadeb Ghosal, Alberto L. Sangiovanni-Vincentelli...
Parallel programming is elusive. The relative performance of di erent parallel implementations varies with machine architecture, system and problem size. How to compare di erent i...
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Recent efforts to visually capture the phenomena of boiling have proposed monolithic approaches that extend the basic techniques underlying existing fluid solvers. In this work, w...