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IWEC
2004
15 years 7 months ago
Networked Mobile Gaming for 3G-Networks
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a large...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
MASCOTS
2001
15 years 7 months ago
A Bit-Parallel Search Algorithm for Allocating Free Space
File systems that allocate data contiguously often use bitmaps to representand managefree space. Increases in the size of storage to be managed creates a needfor eficient algorith...
Randal C. Burns, Wayne Hineman
NIPS
2004
15 years 7 months ago
On Semi-Supervised Classification
A graph-based prior is proposed for parametric semi-supervised classification. The prior utilizes both labelled and unlabelled data; it also integrates features from multiple view...
Balaji Krishnapuram, David Williams, Ya Xue, Alexa...
NIPS
2004
15 years 7 months ago
Approximately Efficient Online Mechanism Design
Online mechanism design (OMD) addresses the problem of sequential decision making in a stochastic environment with multiple self-interested agents. The goal in OMD is to make valu...
David C. Parkes, Satinder P. Singh, Dimah Yanovsky
NSDI
2004
15 years 7 months ago
Session State: Beyond Soft State
The cost and complexity of administration of large systems has come to dominate their total cost of ownership. Stateless and soft-state components, such as Web servers or network ...
Benjamin C. Ling, Emre Kiciman, Armando Fox