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TROB
2002
127views more  TROB 2002»
15 years 2 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
WWW
2004
ACM
16 years 4 months ago
Implementing a proxy agent based writable web for a dynamic information sharing system
In this paper, we propose a Web based information sharing system called the Proxy Agent-based Information Sharing (PAIS). We also developed a writable Web mechanism called Web bro...
Noriharu Tashiro, Hiromitsu Hattori, Takayuki Ito,...
HPCA
2006
IEEE
16 years 3 months ago
An approach for implementing efficient superscalar CISC processors
An integrated, hardware / software co-designed CISC processor is proposed and analyzed. The objectives are high performance and reduced complexity. Although the x86 ISA is targete...
Shiliang Hu, Ilhyun Kim, Mikko H. Lipasti, James E...
PDP
2009
IEEE
15 years 10 months ago
A Parallel Implementation of the 2D Wavelet Transform Using CUDA
There is a multicore platform that is currently concentrating an enormous attention due to its tremendous potential in terms of sustained performance: the NVIDIA Tesla boards. The...
Joaquín Franco, Gregorio Bernabé, Ju...
PPOPP
2009
ACM
15 years 10 months ago
NePalTM: design and implementation of nested parallelism for transactional memory systems
Abstract. Transactional memory (TM) promises to simplify construction of parallel applications by allowing programmers to reason about interactions between concurrently executing c...
Haris Volos, Adam Welc, Ali-Reza Adl-Tabatabai, Ta...