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107
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EUROPAR
2003
Springer
15 years 9 months ago
Why Not Use a Pattern-Based Parallel Programming System?
Parallel programming is seen as an effective technique to improve the performance of computationally-intensive programs. This is done at the cost of increasing the complexity of t...
John Anvik, Jonathan Schaeffer, Duane Szafron, Kai...
GLOBECOM
2009
IEEE
15 years 10 months ago
Interference Subspace Tracking for Network Interference Alignment in Cellular Systems
— In this paper, a practical solution to implement the distributed interference alignment (IA) algorithm of [1] in a cellular communication system is proposed. In the training pe...
Bo Niu, Alexander M. Haimovich
131
Voted
RTCSA
2005
IEEE
15 years 9 months ago
FPGA-Based Content Protection System for Embedded Consumer Electronics
We propose a new architecture for a content protection system that conceals confidential data and algorithms in an FPGA as electrical circuits. This architecture is designed for a...
Hiroyuki Yokoyama, Kenji Toda
116
Voted
ASAP
2003
IEEE
114views Hardware» more  ASAP 2003»
15 years 9 months ago
An Efficient Disk-Array-Based Server Design for a Multicast Video Streaming System
Recently, a number of researchers have started to investigate new video-on-demand (VoD) architectures using batching, patching and periodic broadcasting. These architectures, comp...
P. H. Chan Patton, Jack Y. B. Lee
153
Voted
MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 5 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger