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137
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COOPIS
1998
IEEE
15 years 7 months ago
A Generative Communication Service for Database Interoperability
Parallel and distributed programming is conceptually harder to undertake and to understand than sequential programming, because a programmer often has to manage the coexistence an...
Wilhelm Hasselbring, Mark Roantree
SPAA
1996
ACM
15 years 7 months ago
From AAPC Algorithms to High Performance Permutation Routing and Sorting
Several recent papers have proposed or analyzed optimal algorithms to route all-to-all personalizedcommunication (AAPC) over communication networks such as meshes, hypercubes and ...
Thomas Stricker, Jonathan C. Hardwick
113
Voted
IWCMC
2009
ACM
15 years 10 months ago
WMNSec: security for wireless mesh networks
Wireless Mesh Networks (WMNs) are gaining popularity as a flexible and inexpensive replacement for Ethernet-based infrastructure. However, WMN security has not been covered adequ...
Georg Lukas, Christian Fackroth
135
Voted
AFRIGRAPH
2004
ACM
15 years 8 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
176
Voted
ICS
1992
Tsinghua U.
15 years 7 months ago
The CODE 2.0 graphical parallel programming language
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...
Peter Newton, James C. Browne