Scientific advances in the development of video processing algorithms now allow various distributed and collaborative vision-based applications. However, the lack of recognised st...
Several approaches for scalable interest management (IM) within real-time distributed virtual environments (DVEs) have been proposed based upon some division of the data-space in ...
One of the main problems to ensure the quality of services (QoS) in video playback in a replicated distributed video player system is how to adapt to the changing network traffic ...
We present Grouped Distributed Queues (GDQ), the first proportional share scheduler for multiprocessor systems that scales well with a large number of processors and processes. G...
Creating replicas of frequently accessed objects across a read-intensive network can result in large bandwidth savings which, in turn, can lead to reduction in user response time....