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» Implementing and Supporting a Wireless Classroom
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NETGAMES
2004
ACM
15 years 6 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SENSYS
2004
ACM
15 years 6 months ago
Simulating the power consumption of large-scale sensor network applications
Developing sensor network applications demands a new set of tools to aid programmers. A number of simulation environments have been developed that provide varying degrees of scala...
Victor Shnayder, Mark Hempstead, Bor-rong Chen, Ge...
SENSYS
2004
ACM
15 years 6 months ago
Medians and beyond: new aggregation techniques for sensor networks
Wireless sensor networks offer the potential to span and monitor large geographical areas inexpensively. Sensors, however, have significant power constraint (battery life), makin...
Nisheeth Shrivastava, Chiranjeeb Buragohain, Divya...
MOBICOM
2003
ACM
15 years 6 months ago
Towards realistic mobility models for mobile ad hoc networks
One of the most important methods for evaluating the characteristics of ad hoc networking protocols is through the use of simulation. Simulation provides researchers with a number...
Amit P. Jardosh, Elizabeth M. Belding-Royer, Kevin...
SENSYS
2003
ACM
15 years 6 months ago
Matching data dissemination algorithms to application requirements
A distinguishing characteristic of wireless sensor networks is the opportunity to exploit characteristics of the application at lower layers. This approach is encouraged by device...
John S. Heidemann, Fabio Silva, Deborah Estrin