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DAGM
2003
Springer
15 years 8 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
VLDB
2001
ACM
94views Database» more  VLDB 2001»
15 years 7 months ago
FeedbackBypass: A New Approach to Interactive Similarity Query Processing
In recent years, several methods have been proposed for implementing interactive similarity queries on multimedia databases. Common to all these methods is the idea to exploit use...
Ilaria Bartolini, Paolo Ciaccia, Florian Waas
ICFP
2007
ACM
15 years 7 months ago
iTasks: executable specifications of interactive work flow systems for the web
In this paper we introduce the iTask system: a set of combinators to specify work flows in a pure functional language at a very high level of abstraction. Work flow systems are au...
Rinus Plasmeijer, Peter Achten, Pieter W. M. Koopm...
ICWE
2010
Springer
15 years 5 months ago
Business Conversation Manager: Facilitating People Interactions in Outsourcing Service Engagements
:  Business Conversation Manager: Facilitating People Interactions in Outsourcing Service Engagements Hamid R. Motahari-Nezhad, Sven Graupner, Sharad Singhal HP Laboratories HPL...
Hamid R. Motahari Nezhad, Sven Graupner, Sharad Si...
ICDCS
2010
IEEE
15 years 5 months ago
Opportunistic Routing for Interactive Traffic in Wireless Networks
Abstract--To take advantage of the broadcast nature of wireless communication, a number of opportunistic routing techniques have recently been proposed. In order to manage the extr...
Tianji Li, Douglas J. Leith, Lili Qiu