Abstract. This paper describes the implementation of a prototype locationaware tourist information system. Particular emphasis is paid to the layered architecture and the rapid con...
R. P. O'Rafferty, Michael J. O'Grady, Gregory M. P...
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
We present a new classification system for aspect-oriented programs. This system characterizes the interactions between aspects and methods and identifies classes of interactions ...
Martin C. Rinard, Alexandru Salcianu, Suhabe Bugra...
Previous research has shown that faceted browsing is effective and enjoyable in searching and browsing large collections of data. In this work, we explore the efficacy of interact...
Bongshin Lee, Greg Smith, George G. Robertson, Mar...
The study described hereunder lies within the context of a larger project focusing on the design and implementation of a "Robotic Interaction Language". The research goa...
Omar Mubin, Suleman Shahid, Christoph Bartneck, Em...