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CHI
2005
ACM
16 years 5 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
141
Voted
CHI
2005
ACM
16 years 5 months ago
Breaking the laws of action in the user interface
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Per Ola Kristensson
CHI
2005
ACM
16 years 5 months ago
Toss-it: intuitive information transfer techniques for mobile devices
In recent years, mobile devices have rapidly penetrated into our daily lives. However, several drawbacks of mobile devices have been mentioned so far. The proposed system called T...
Koji Yatani, Koiti Tamura, Keiichi Hiroki, Masanor...
116
Voted
CHI
2004
ACM
16 years 5 months ago
Predictive human performance modeling made easy
Although engineering models of user behavior have enjoyed a rich history in HCI, they have yet to have a widespread impact due to the complexities of the modeling process. In this...
Bonnie E. John, Konstantine C. Prevas, Dario D. Sa...
119
Voted
CHI
2003
ACM
16 years 5 months ago
MiTAP for real users, real data, real problems
The MiTAP system was developed as an experimental prototype using human language technologies for monitoring disease outbreaks. The system provides timely, multi-lingual, global i...
Laurie E. Damianos, Steve Wohlever, Robyn Kozierok...