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CHI
1999
ACM
15 years 9 months ago
A Better Mythology for System Design
The past decades have seen huge improvements in computer systems but these have proved difficult to translate into comparable improvements in the usability and social integration)...
Jed Harris, D. Austin Henderson Jr.
ACMACE
2007
ACM
15 years 9 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ECCE
2007
15 years 6 months ago
Cross-participants: fostering design-use mediation in an open source software community
Motivation – This research aims at investigating emerging roles and forms of participation fostering design-use mediation during the Open Source Software design process Research...
Flore Barcellini, Françoise Détienne...
EGITALY
2006
15 years 6 months ago
Easy Access to Huge 3D Models of Works of Art
Automatic shape acquisition technologies evolved rapidly in recent years, and huge mass of 3D data can be easily produced. The high accuracy of range scanning technology makes the...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
CSCW
2002
ACM
15 years 4 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...