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IJWGS
2007
96views more  IJWGS 2007»
15 years 4 months ago
The many faces of the integration of instruments and the grid
: Current grid technologies offer unlimited computational power and storage capacity for scientific research and business activities in heterogeneous areas all over the world. Than...
Francesco Lelli, Eric Frizziero, Michele Gulmini, ...
TOG
2008
135views more  TOG 2008»
15 years 4 months ago
Anisotropic noise
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...
Alexander Goldberg, Matthias Zwicker, Frédo...
CG
2005
Springer
15 years 4 months ago
Intelligent virtual environments for virtual reality art
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
VC
2008
95views more  VC 2008»
15 years 4 months ago
1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes
Modeling is a severe bottleneck for computer graphics applications. Manual modeling is time consuming and fails to capture the complexity of real world scenes. Automated modeling b...
Mihai Mudure, Voicu Popescu
CACM
2000
101views more  CACM 2000»
15 years 4 months ago
Animating fracture
In this paper, we describe a method for realistically animating ductile fracture in common solid materials such as plastics and metals. The effects that characterize ductile fract...
James F. O'Brien, Jessica K. Hodgins