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VVS
1995
IEEE
157views Visualization» more  VVS 1995»
15 years 7 months ago
Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating highresolution volumetric datasets in real-time. A primary goal of Cube-3 i...
Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiue...
SIGGRAPH
1991
ACM
15 years 7 months ago
Artificial evolution for computer graphics
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
Karl Sims
SIGGRAPH
1987
ACM
15 years 7 months ago
Flocks, herds and schools: A distributed behavioral model
The aggregate motion of a flock of birds, a herd of land animals, or a school of fish is a beautiful and familiar part of the natural world. But this type of complex motion is rar...
Craig W. Reynolds
AIED
2009
Springer
15 years 7 months ago
Modeling Helping Behavior in an Intelligent Tutor for Peer Tutoring
Giving effective help is an important collaborative skill that leads to improved learning for both the help-giver and help-receiver. Adding intelligent tutoring to student interact...
Erin Walker, Nikol Rummel, Kenneth R. Koedinger
AIIDE
2007
15 years 6 months ago
Episodic Memory: A Final Frontier (Abbreviated Version)
A major limitation of today's computer games is the shallowness of interactions with non-player characters. To build up relationships with players, NPCs should be able to rem...
Kenneth D. Forbus, Sven E. Kuehne