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VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 7 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
ASPDAC
2000
ACM
97views Hardware» more  ASPDAC 2000»
15 years 7 months ago
Symbolic debugging of globally optimized behavioral specifications
Symbolic debuggers are system development tools that can accelerate the validation speed of behavioral specifications by allowing a user to interact with an executing code at the ...
Inki Hong, Darko Kirovski, Miodrag Potkonjak, Mari...
NPAR
2000
ACM
15 years 7 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
SIGGRAPH
2000
ACM
15 years 7 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy
SIGIR
2000
ACM
15 years 7 months ago
Structured translation for cross-language information retrieval
The paper introduces a query translation model that re ects the structure of the cross-language information retrieval task. The model is based on a structured bilingual dictionary...
Ruth Sperer, Douglas W. Oard