Creating high-quality multimediapresentationsrequiresmuch skill, time, and effort. This is particularly true when temporal media, such as speech and animation, are involved. We de...
Mukesh Dalal, Steven Feiner, Kathleen McKeown, Shi...
Such interactive, distributed multimedia applications as shared whiteboards, group editors, and simulations require reliable concurrent multicast services, i.e., the reliable diss...
Brian Neil Levine, David B. Lavo, J. J. Garcia-Lun...
Current linear-time simulation methods for articulated figures are based exclusively on reduced-coordinate formulations. This paper describes a general, non-iterative linear-time ...
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
We present a type-based technique for the veri cation of deadlock-freedom in asynchronous concurrent systems. Our general approach is to start with a simple interaction category, i...
Samson Abramsky, Simon J. Gay, Rajagopal Nagarajan