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SI3D
2006
ACM
15 years 8 months ago
Abstract shade trees
Shade Trees Morgan McGuire George Stathis Hanspeter Pfister Shriram Krishnamurthi Brown University Harvard Extension School MERL Brown University As GPU-powered special effects be...
Morgan McGuire, George Stathis, Hanspeter Pfister,...
FDL
2005
IEEE
15 years 7 months ago
Incorporating SystemC in Analog/Mixed-Signal Design Flow
In today’s flows, there is still a gap between system level description and hardware implementation, especially for analog/RF building blocks. SystemC-AMS or co-simulations have...
Patrick Birrer, Walter Hartong
112
Voted
KBSE
2005
IEEE
15 years 7 months ago
Automatic test factoring for java
Test factoring creates fast, focused unit tests from slow system-wide tests; each new unit test exercises only a subset of the functionality exercised by the system test. Augmenti...
David Saff, Shay Artzi, Jeff H. Perkins, Michael D...
128
Voted
VISUALIZATION
2005
IEEE
15 years 7 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
VISUALIZATION
2005
IEEE
15 years 7 months ago
Texture-Based Visualization of Uncertainty in Flow Fields
In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...
Ralf P. Botchen, Daniel Weiskopf