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ECCV
2008
Springer
16 years 4 months ago
Implementing Decision Trees and Forests on a GPU
We describe a method for implementing the evaluation and training of decision trees and forests entirely on a GPU, and show how this method can be used in the context of object rec...
Toby Sharp
107
Voted
ICPR
2002
IEEE
16 years 3 months ago
Self-Calibration and Neural Network Implementation of Photometric Stereo
This paper describes a new approach to neural network implementation of photometric stereo for a rotational object with non-uniform reflectance factor. Three input images are acqu...
Yuji Iwahori, Yumi Watanabe, Robert J. Woodham, Ak...
ISQED
2007
IEEE
156views Hardware» more  ISQED 2007»
15 years 9 months ago
A New Method of Implementing Hierarchical OPC
For emerging deep-subwavelength lithography technologies (90 nm and following) the data volume and the complexity of Optical Proximity Correction (OPC) have increased dramatically...
Yufu Zhang, Zheng Shi
139
Voted
CODES
2006
IEEE
15 years 8 months ago
The pipeline decomposition tree: : an analysis tool for multiprocessor implementation of image processing applications
Modern embedded systems for image processing involve increasingly complex levels of functionality under real-time and resourcerelated constraints. As this complexity increases, th...
Dong-Ik Ko, Shuvra S. Bhattacharyya
128
Voted
FOIKS
2004
Springer
15 years 8 months ago
Implementing Ordered Choice Logic Programming using Answer Set Solvers
Abstract. Ordered Choice Logic Programming (OCLP) allows for dynamic preference-based decision-making with multiple alternatives without the need for any form of negation. This com...
Marina De Vos