This paper reviews the latest developments of displacement mapping algorithms implemented on the vertex, geometry, and fragment shaders of graphics cards. Displacement mapping alg...
— The Active Apearence Models (AAM) are often used in Man-Machine Interaction for their ability to align the faces. We propose a new normalization method for AAM based on distanc...
Denis Giri, Maxime Rosenwald, Benjamin Villeneuve,...
Actor-oriented modeling approaches are convenient for implementing functional models of embedded systems. Architectural models for heterogeneous system-on-chip architectures, howe...
Jens Gladigau, Christian Haubelt, Bernhard Niemann...
We report on our experience with the implementation of the Real-time Specification for Java (RTSJ) in the DARPA Program Composition for Embedded System (PCES) program. Within the...
Jason Baker, Antonio Cunei, Chapman Flack, Filip P...
Reconfigurable hardware has become a well-accepted option for implementing digital signal processing (DSP). Traditional devices such as field-programmable gate arrays offer good fi...