As integration levels in FPGA devices have increased over the past decade, the structure of programmable logic resources has become more diversified. Recently, Altera Corporation h...
Srini Krishnamoorthy, Sriram Swaminathan, Russell ...
In this paper we present an algorithm capable of rendering a displacement mapped triangle mesh interactively on latest GPUs. The algorithm uses only pixel shaders and does not rel...
Johannes Hirche, Alexander Ehlert, Michael C. Dogg...
For generalized cylinders (GC) defined by contours of discrete curves, we propose two algorithms to generate GC surfaces (1) in polygonal meshes and (2) in cylindrical type of dev...
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...
— The problem of representing environments of a mobile robot has been studied intensively in the past. The predominant approaches for geometric representations are gridbased or l...