This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
In this paper, we investigate the impact of intensity edge maps (IEMs) on the segmentation of noisy range images. Two edgebased segmentation algorithms are considered. The first i...
Yan Zhang, Yiyong Sun, Hamed Sari-Sarraf, Mongi A....
We present an application of hierarchical Bayesian estimation to robot map building. The revisiting problem occurs when a robot has to decide whether it is seeing a previously-bui...
Benjamin Stewart, Jonathan Ko, Dieter Fox, Kurt Ko...
The core issue of analogical reasoning is the transfer of relational knowledge from a source case to a target problem. Visual analogical reasoning pertains to problems containing ...