We present an experimental framework for mapping declarative programs, written in a language known as Ruby, into various combinations of hardware and software. Strategies for para...
An issue central to the navigation problem is memory. Traditional systems build symbolic maps of the world for navigational reference. Reactive methods, in contrast, eliminate or m...
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...
In this paper, we describe two new ideas by which HPF compiler can deal with irregular computations e ectively. The rst mechanism invokes a user speci ed mapping procedure via a s...
We show how to partition data structures representable by directed acyclic graphs, i.e. rooted trees, to allow for efficient complex operations, which lie beyond inserts, deletes ...