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VC
2008
190views more  VC 2008»
14 years 9 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han
ICASSP
2011
IEEE
14 years 1 months ago
Characterization of three-dimensional data with multidimensional deformable models based on B-splines in the fourier domain
This paper presents the formulation and implementation of multidimensional deformable models in the frequency domain. The models are defined by finite element discretization, us...
Rafael Berenguer-Vidal, Rafael Verdú Monede...
SIGGRAPH
2010
ACM
15 years 2 months ago
Apparent layer operations for the manipulation of deformable objects
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Takeo Igarashi, Jun Mitani
CORR
2008
Springer
179views Education» more  CORR 2008»
14 years 9 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
SIMPRA
2011
14 years 4 months ago
A real-time multigrid finite hexahedra method for elasticity simulation using CUDA
In this paper we present a GPU-based multigrid approach for simulating elastic deformable objects in real time. Our method is based on a finite element discretization of the defo...
Christian Dick, Joachim Georgii, Rüdiger West...