Sciweavers

702 search results - page 25 / 141
» Implementing software product lines using traits
Sort
View
IEEECIT
2006
IEEE
15 years 3 months ago
The Partitioning Methodology in Hardware/Software Co-Design Using Extreme Programming: Evaluation through the Lego Robot Project
This paper argues about the partitioning in hardware/software co-design and suggests the methodology applying extreme programming to complement the co-design. This approach, contr...
Heeseo Chae, Dong-hyun Lee, Jiyong Park, Hoh Peter...
MODELS
2009
Springer
15 years 4 months ago
RobbyDBMS: a case study on hardware/software product line engineering
The development of a highly configurable data management system is a challenging task, especially if it is to be implemented on an embedded system that provides limited resources...
Jörg Liebig, Sven Apel, Christian Lengauer, T...
SIGSOFT
2009
ACM
15 years 10 months ago
Fitting the pieces together: a machine-checked model of safe composition
Programs of a software product line can be synthesized by composing features which implement a unit of program functionality. In most product lines, only some combination of featu...
Benjamin Delaware, William R. Cook, Don S. Batory
IEE
2007
126views more  IEE 2007»
14 years 9 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
ITNG
2010
IEEE
15 years 2 months ago
Middleware Specialization for Product-Lines Using Feature-Oriented Reverse Engineering
Supporting the varied software feature requirements of multiple variants of a software product-line while promoting reuse forces product line engineers to use general-purpose, fea...
Akshay Dabholkar, Aniruddha S. Gokhale